(VAR x y z ) (RULES rev(nil) -> nil rev(.(x, y)) -> ++(rev(y), .(x, nil)) car(.(x, y)) -> x cdr(.(x, y)) -> y null(nil) -> true null(.(x, y)) -> false ++(nil, y) -> y ++(.(x, y), z) -> .(x, ++(y, z)) )