(VAR I P V V1 V2 X X1 X2 Y Z ) (RULES active(__(__(X, Y), Z)) -> mark(__(X, __(Y, Z))) active(__(X, nil)) -> mark(X) active(__(nil, X)) -> mark(X) active(and(tt, X)) -> mark(X) active(isList(V)) -> mark(isNeList(V)) active(isList(nil)) -> mark(tt) active(isList(__(V1, V2))) -> mark(and(isList(V1), isList(V2))) active(isNeList(V)) -> mark(isQid(V)) active(isNeList(__(V1, V2))) -> mark(and(isList(V1), isNeList(V2))) active(isNeList(__(V1, V2))) -> mark(and(isNeList(V1), isList(V2))) active(isNePal(V)) -> mark(isQid(V)) active(isNePal(__(I, __(P, I)))) -> mark(and(isQid(I), isPal(P))) active(isPal(V)) -> mark(isNePal(V)) active(isPal(nil)) -> mark(tt) active(isQid(a)) -> mark(tt) active(isQid(e)) -> mark(tt) active(isQid(i)) -> mark(tt) active(isQid(o)) -> mark(tt) active(isQid(u)) -> mark(tt) mark(__(X1, X2)) -> active(__(mark(X1), mark(X2))) mark(nil) -> active(nil) mark(and(X1, X2)) -> active(and(mark(X1), X2)) mark(tt) -> active(tt) mark(isList(X)) -> active(isList(X)) mark(isNeList(X)) -> active(isNeList(X)) mark(isQid(X)) -> active(isQid(X)) mark(isNePal(X)) -> active(isNePal(X)) mark(isPal(X)) -> active(isPal(X)) mark(a) -> active(a) mark(e) -> active(e) mark(i) -> active(i) mark(o) -> active(o) mark(u) -> active(u) __(mark(X1), X2) -> __(X1, X2) __(X1, mark(X2)) -> __(X1, X2) __(active(X1), X2) -> __(X1, X2) __(X1, active(X2)) -> __(X1, X2) and(mark(X1), X2) -> and(X1, X2) and(X1, mark(X2)) -> and(X1, X2) and(active(X1), X2) -> and(X1, X2) and(X1, active(X2)) -> and(X1, X2) isList(mark(X)) -> isList(X) isList(active(X)) -> isList(X) isNeList(mark(X)) -> isNeList(X) isNeList(active(X)) -> isNeList(X) isQid(mark(X)) -> isQid(X) isQid(active(X)) -> isQid(X) isNePal(mark(X)) -> isNePal(X) isNePal(active(X)) -> isNePal(X) isPal(mark(X)) -> isPal(X) isPal(active(X)) -> isPal(X) )