(VAR x y z ) (RULES +(p1, p1) -> p2 +(p1, +(p2, p2)) -> p5 +(p5, p5) -> p10 +(+(x, y), z) -> +(x, +(y, z)) +(p1, +(p1, x)) -> +(p2, x) +(p1, +(p2, +(p2, x))) -> +(p5, x) +(p2, p1) -> +(p1, p2) +(p2, +(p1, x)) -> +(p1, +(p2, x)) +(p2, +(p2, p2)) -> +(p1, p5) +(p2, +(p2, +(p2, x))) -> +(p1, +(p5, x)) +(p5, p1) -> +(p1, p5) +(p5, +(p1, x)) -> +(p1, +(p5, x)) +(p5, p2) -> +(p2, p5) +(p5, +(p2, x)) -> +(p2, +(p5, x)) +(p5, +(p5, x)) -> +(p10, x) +(p10, p1) -> +(p1, p10) +(p10, +(p1, x)) -> +(p1, +(p10, x)) +(p10, p2) -> +(p2, p10) +(p10, +(p2, x)) -> +(p2, +(p10, x)) +(p10, p5) -> +(p5, p10) +(p10, +(p5, x)) -> +(p5, +(p10, x)) )