(VAR dummy dummy2 x y z ) (STRATEGY INNERMOST) (RULES function(iszero,0,dummy,dummy2) -> true function(iszero,s(x),dummy,dummy2) -> false function(p,0,dummy,dummy2) -> 0 function(p,s(0),dummy,dummy2) -> 0 function(p,s(s(x)),dummy,dummy2) -> s(function(p,s(x),x,x)) function(plus,dummy,x,y) -> function(if,function(iszero,x,x,x),x,y) function(if,true,x,y) -> y function(if,false,x,y) -> function(plus,function(third,x,y,y),function(p,x,x,y),s(y)) function(third,x,y,z) -> z )