(VAR X N L IL M X1 X2) (RULES active(zeros) -> mark(cons(0,zeros)) active(and(tt,X)) -> mark(X) active(length(nil)) -> mark(0) active(length(cons(N,L))) -> mark(s(length(L))) active(take(0,IL)) -> mark(nil) active(take(s(M),cons(N,IL))) -> mark(cons(N,take(M,IL))) mark(zeros) -> active(zeros) mark(cons(X1,X2)) -> active(cons(mark(X1),X2)) mark(0) -> active(0) mark(and(X1,X2)) -> active(and(mark(X1),X2)) mark(tt) -> active(tt) mark(length(X)) -> active(length(mark(X))) mark(nil) -> active(nil) mark(s(X)) -> active(s(mark(X))) mark(take(X1,X2)) -> active(take(mark(X1),mark(X2))) cons(mark(X1),X2) -> cons(X1,X2) cons(X1,mark(X2)) -> cons(X1,X2) cons(active(X1),X2) -> cons(X1,X2) cons(X1,active(X2)) -> cons(X1,X2) and(mark(X1),X2) -> and(X1,X2) and(X1,mark(X2)) -> and(X1,X2) and(active(X1),X2) -> and(X1,X2) and(X1,active(X2)) -> and(X1,X2) length(mark(X)) -> length(X) length(active(X)) -> length(X) s(mark(X)) -> s(X) s(active(X)) -> s(X) take(mark(X1),X2) -> take(X1,X2) take(X1,mark(X2)) -> take(X1,X2) take(active(X1),X2) -> take(X1,X2) take(X1,active(X2)) -> take(X1,X2) ) (STRATEGY INNERMOST)