YES Problem: a(x1) -> x1 a(b(x1)) -> x1 a(c(c(x1))) -> c(c(b(a(c(a(x1)))))) Proof: String Reversal Processor: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) DP Processor: DPs: c#(c(a(x1))) -> c#(x1) c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> b#(c(c(x1))) c#(c(a(x1))) -> a#(b(c(c(x1)))) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) c#(c(a(x1))) -> a#(c(a(b(c(c(x1)))))) TRS: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) TDG Processor: DPs: c#(c(a(x1))) -> c#(x1) c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> b#(c(c(x1))) c#(c(a(x1))) -> a#(b(c(c(x1)))) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) c#(c(a(x1))) -> a#(c(a(b(c(c(x1)))))) TRS: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) graph: c#(c(a(x1))) -> c#(c(x1)) -> c#(c(a(x1))) -> a#(c(a(b(c(c(x1)))))) c#(c(a(x1))) -> c#(c(x1)) -> c#(c(a(x1))) -> c#(a(b(c(c(x1))))) c#(c(a(x1))) -> c#(c(x1)) -> c#(c(a(x1))) -> a#(b(c(c(x1)))) c#(c(a(x1))) -> c#(c(x1)) -> c#(c(a(x1))) -> b#(c(c(x1))) c#(c(a(x1))) -> c#(c(x1)) -> c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> c#(c(x1)) -> c#(c(a(x1))) -> c#(x1) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) -> c#(c(a(x1))) -> a#(c(a(b(c(c(x1)))))) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) -> c#(c(a(x1))) -> c#(a(b(c(c(x1))))) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) -> c#(c(a(x1))) -> a#(b(c(c(x1)))) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) -> c#(c(a(x1))) -> b#(c(c(x1))) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) -> c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) -> c#(c(a(x1))) -> c#(x1) c#(c(a(x1))) -> c#(x1) -> c#(c(a(x1))) -> a#(c(a(b(c(c(x1)))))) c#(c(a(x1))) -> c#(x1) -> c#(c(a(x1))) -> c#(a(b(c(c(x1))))) c#(c(a(x1))) -> c#(x1) -> c#(c(a(x1))) -> a#(b(c(c(x1)))) c#(c(a(x1))) -> c#(x1) -> c#(c(a(x1))) -> b#(c(c(x1))) c#(c(a(x1))) -> c#(x1) -> c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> c#(x1) -> c#(c(a(x1))) -> c#(x1) SCC Processor: #sccs: 1 #rules: 3 #arcs: 18/36 DPs: c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> c#(x1) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) TRS: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) Arctic Interpretation Processor: dimension: 2 usable rules: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) interpretation: [c#](x0) = [0 0]x0 + [0], [-& 1 ] [1] [c](x0) = [0 0 ]x0 + [0], [-1 -1] [0] [b](x0) = [-1 -1]x0 + [1], [1 1] [3 ] [a](x0) = [0 0]x0 + [-1] orientation: c#(c(a(x1))) = [1 1]x1 + [3] >= [0 1]x1 + [1] = c#(c(x1)) c#(c(a(x1))) = [1 1]x1 + [3] >= [0 0]x1 + [0] = c#(x1) c#(c(a(x1))) = [1 1]x1 + [3] >= [1 1]x1 + [3] = c#(a(b(c(c(x1))))) [1 1] [3 ] a(x1) = [0 0]x1 + [-1] >= x1 = x1 [0 0] [2] b(a(x1)) = [0 0]x1 + [2] >= x1 = x1 [2 2] [4] [2 2] [4] c(c(a(x1))) = [1 1]x1 + [3] >= [1 1]x1 + [3] = a(c(a(b(c(c(x1)))))) problem: DPs: c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) TRS: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) Restore Modifier: DPs: c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) TRS: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) EDG Processor: DPs: c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) TRS: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) graph: c#(c(a(x1))) -> c#(c(x1)) -> c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> c#(c(x1)) -> c#(c(a(x1))) -> c#(a(b(c(c(x1))))) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) -> c#(c(a(x1))) -> c#(c(x1)) c#(c(a(x1))) -> c#(a(b(c(c(x1))))) -> c#(c(a(x1))) -> c#(a(b(c(c(x1))))) Arctic Interpretation Processor: dimension: 2 usable rules: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) interpretation: [c#](x0) = [0 0]x0 + [1], [-& 1 ] [0 ] [c](x0) = [0 0 ]x0 + [-1], [-& 0 ] [1 ] [b](x0) = [-& -1]x0 + [-4], [0 0] [0] [a](x0) = [0 1]x0 + [1] orientation: c#(c(a(x1))) = [1 2]x1 + [2] >= [0 1]x1 + [1] = c#(c(x1)) c#(c(a(x1))) = [1 2]x1 + [2] >= [0 1]x1 + [1] = c#(a(b(c(c(x1))))) [0 0] [0] a(x1) = [0 1]x1 + [1] >= x1 = x1 [0 1 ] [1] b(a(x1)) = [-1 0 ]x1 + [0] >= x1 = x1 [1 2] [2] [1 2] [2] c(c(a(x1))) = [1 2]x1 + [2] >= [1 2]x1 + [2] = a(c(a(b(c(c(x1)))))) problem: DPs: TRS: a(x1) -> x1 b(a(x1)) -> x1 c(c(a(x1))) -> a(c(a(b(c(c(x1)))))) Qed