YES Problem: 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(x1)))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(x1))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))))))))) Proof: DP Processor: DPs: 0#(1(2(1(x1)))) -> 0#(1(2(x1))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(x1)))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(x1))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2 ( 0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) -> 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))))) TRS: 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(x1)))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(x1))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))))))))) Matrix Interpretation Processor: dim=4 interpretation: [0#](x0) = [0 0 1 1]x0, [0 0 0 0] [0 0 0 1] [0](x0) = [0 0 1 1]x0 [0 0 1 1] , [0 0 0 0] [0 0 0 0] [2](x0) = [1 0 0 0]x0 [0 1 0 0] , [0 1 0 0] [0] [1 0 0 0] [1] [1](x0) = [0 0 1 0]x0 + [0] [0 0 0 1] [0] orientation: 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [1 1 0 0]x1 = 0#(1(2(x1))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(x1)))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(x1))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1(2(x1)))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0 ( 1(2(x1))))))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1(2(x1)))))))))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1(2(x1))))))))))))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1(2(x1)))))))))))))))))))))))))))))))))))))))))))))))) 0#(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 1 0 0]x1 = 0#(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))))) [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(x1)))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(x1))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0 ( 1(2(x1))))))))))))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0 ( 1 ( 2 ( 0 ( 1(2(x1)))))))))))))))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1(2(x1))))))))))))))))))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1(2(x1)))))))))))))))))))))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1(2(x1)))))))))))))))))))))))))))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] [0 0 0 0] [0] [0 0 0 0] [0] [1 0 0 0] [1] [0 0 0 0] [1] 0(1(2(1(x1)))) = [1 1 0 0]x1 + [1] >= [0 0 0 0]x1 + [1] = 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))))))))) [1 1 0 0] [1] [0 1 0 0] [1] problem: DPs: TRS: 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(x1)))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(x1))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1)))))))))))))))))))))))))))))))))))))))))))))))))))) 0(1(2(1(x1)))) -> 1(2(1(1(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0(1(2(0( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0 ( 1 ( 2 ( 0(1(2(0(1(2(0(1(2(x1))))))))))))))))))))))))))))))))))))))))))))))))))))))) Qed