MAYBE Problem: minus(x,0()) -> x minus(s(x),s(y)) -> minus(x,y) quot(0(),s(y)) -> 0() quot(s(x),s(y)) -> s(quot(minus(x,y),s(y))) plus(0(),y) -> y plus(s(x),y) -> s(plus(x,y)) plus(minus(x,s(0())),minus(y,s(s(z)))) -> plus(minus(y,s(s(z))),minus(x,s(0()))) plus(plus(x,s(0())),plus(y,s(s(z)))) -> plus(plus(y,s(s(z))),plus(x,s(0()))) Proof: DP Processor: DPs: minus#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) plus#(s(x),y) -> plus#(x,y) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) TRS: minus(x,0()) -> x minus(s(x),s(y)) -> minus(x,y) quot(0(),s(y)) -> 0() quot(s(x),s(y)) -> s(quot(minus(x,y),s(y))) plus(0(),y) -> y plus(s(x),y) -> s(plus(x,y)) plus(minus(x,s(0())),minus(y,s(s(z)))) -> plus(minus(y,s(s(z))),minus(x,s(0()))) plus(plus(x,s(0())),plus(y,s(s(z)))) -> plus(plus(y,s(s(z))),plus(x,s(0()))) Usable Rule Processor: DPs: minus#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) plus#(s(x),y) -> plus#(x,y) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) TRS: f8(x,y) -> x f8(x,y) -> y minus(x,0()) -> x minus(s(x),s(y)) -> minus(x,y) plus(0(),y) -> y plus(s(x),y) -> s(plus(x,y)) plus(minus(x,s(0())),minus(y,s(s(z)))) -> plus(minus(y,s(s(z))),minus(x,s(0()))) plus(plus(x,s(0())),plus(y,s(s(z)))) -> plus(plus(y,s(s(z))),plus(x,s(0()))) TDG Processor: DPs: minus#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) plus#(s(x),y) -> plus#(x,y) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) TRS: f8(x,y) -> x f8(x,y) -> y minus(x,0()) -> x minus(s(x),s(y)) -> minus(x,y) plus(0(),y) -> y plus(s(x),y) -> s(plus(x,y)) plus(minus(x,s(0())),minus(y,s(s(z)))) -> plus(minus(y,s(s(z))),minus(x,s(0()))) plus(plus(x,s(0())),plus(y,s(s(z)))) -> plus(plus(y,s(s(z))),plus(x,s(0()))) graph: plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) -> plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) -> plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) -> plus#(s(x),y) -> plus#(x,y) plus#(s(x),y) -> plus#(x,y) -> plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) plus#(s(x),y) -> plus#(x,y) -> plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(s(x),y) -> plus#(x,y) -> plus#(s(x),y) -> plus#(x,y) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) -> plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) -> plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) -> plus#(s(x),y) -> plus#(x,y) quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) -> quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) -> quot#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> minus#(x,y) -> minus#(s(x),s(y)) -> minus#(x,y) minus#(s(x),s(y)) -> minus#(x,y) -> minus#(s(x),s(y)) -> minus#(x,y) CDG Processor: DPs: minus#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) plus#(s(x),y) -> plus#(x,y) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) TRS: f8(x,y) -> x f8(x,y) -> y minus(x,0()) -> x minus(s(x),s(y)) -> minus(x,y) plus(0(),y) -> y plus(s(x),y) -> s(plus(x,y)) plus(minus(x,s(0())),minus(y,s(s(z)))) -> plus(minus(y,s(s(z))),minus(x,s(0()))) plus(plus(x,s(0())),plus(y,s(s(z)))) -> plus(plus(y,s(s(z))),plus(x,s(0()))) graph: plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) -> plus#(s(x),y) -> plus#(x,y) plus#(s(x),y) -> plus#(x,y) -> plus#(s(x),y) -> plus#(x,y) plus#(s(x),y) -> plus#(x,y) -> plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(s(x),y) -> plus#(x,y) -> plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) -> plus#(s(x),y) -> plus#(x,y) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) -> plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) -> plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) -> quot#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) -> quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) quot#(s(x),s(y)) -> minus#(x,y) -> minus#(s(x),s(y)) -> minus#(x,y) minus#(s(x),s(y)) -> minus#(x,y) -> minus#(s(x),s(y)) -> minus#(x,y) Restore Modifier: DPs: minus#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> minus#(x,y) quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) plus#(s(x),y) -> plus#(x,y) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) TRS: minus(x,0()) -> x minus(s(x),s(y)) -> minus(x,y) quot(0(),s(y)) -> 0() quot(s(x),s(y)) -> s(quot(minus(x,y),s(y))) plus(0(),y) -> y plus(s(x),y) -> s(plus(x,y)) plus(minus(x,s(0())),minus(y,s(s(z)))) -> plus(minus(y,s(s(z))),minus(x,s(0()))) plus(plus(x,s(0())),plus(y,s(s(z)))) -> plus(plus(y,s(s(z))),plus(x,s(0()))) SCC Processor: #sccs: 3 #rules: 5 #arcs: 11/36 DPs: quot#(s(x),s(y)) -> quot#(minus(x,y),s(y)) TRS: minus(x,0()) -> x minus(s(x),s(y)) -> minus(x,y) quot(0(),s(y)) -> 0() quot(s(x),s(y)) -> s(quot(minus(x,y),s(y))) plus(0(),y) -> y plus(s(x),y) -> s(plus(x,y)) plus(minus(x,s(0())),minus(y,s(s(z)))) -> plus(minus(y,s(s(z))),minus(x,s(0()))) plus(plus(x,s(0())),plus(y,s(s(z)))) -> plus(plus(y,s(s(z))),plus(x,s(0()))) Open DPs: minus#(s(x),s(y)) -> minus#(x,y) TRS: minus(x,0()) -> x minus(s(x),s(y)) -> minus(x,y) quot(0(),s(y)) -> 0() quot(s(x),s(y)) -> s(quot(minus(x,y),s(y))) plus(0(),y) -> y plus(s(x),y) -> s(plus(x,y)) plus(minus(x,s(0())),minus(y,s(s(z)))) -> plus(minus(y,s(s(z))),minus(x,s(0()))) plus(plus(x,s(0())),plus(y,s(s(z)))) -> plus(plus(y,s(s(z))),plus(x,s(0()))) Open DPs: plus#(plus(x,s(0())),plus(y,s(s(z)))) -> plus#(plus(y,s(s(z))),plus(x,s(0()))) plus#(s(x),y) -> plus#(x,y) plus#(minus(x,s(0())),minus(y,s(s(z)))) -> plus#(minus(y,s(s(z))),minus(x,s(0()))) TRS: minus(x,0()) -> x minus(s(x),s(y)) -> minus(x,y) quot(0(),s(y)) -> 0() quot(s(x),s(y)) -> s(quot(minus(x,y),s(y))) plus(0(),y) -> y plus(s(x),y) -> s(plus(x,y)) plus(minus(x,s(0())),minus(y,s(s(z)))) -> plus(minus(y,s(s(z))),minus(x,s(0()))) plus(plus(x,s(0())),plus(y,s(s(z)))) -> plus(plus(y,s(s(z))),plus(x,s(0()))) Open