MAYBE Problem: p(a(a(x0)),p(x1,p(a(x2),x3))) -> p(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) Proof: DP Processor: DPs: p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(a(a(x0)),x3) p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(a(a(b(x1))),p(a(a(x0)),x3)) p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) TRS: p(a(a(x0)),p(x1,p(a(x2),x3))) -> p(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) Restore Modifier: DPs: p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(a(a(x0)),x3) p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(a(a(b(x1))),p(a(a(x0)),x3)) p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) TRS: p(a(a(x0)),p(x1,p(a(x2),x3))) -> p(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) SCC Processor: #sccs: 1 #rules: 3 #arcs: 9/9 DPs: p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(a(a(x0)),x3) p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(a(a(b(x1))),p(a(a(x0)),x3)) p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) TRS: p(a(a(x0)),p(x1,p(a(x2),x3))) -> p(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) Matrix Interpretation Processor: dimension: 1 interpretation: [p#](x0, x1) = x1, [b](x0) = 0, [p](x0, x1) = x1 + 1, [a](x0) = 1 orientation: p#(a(a(x0)),p(x1,p(a(x2),x3))) = x3 + 2 >= x3 = p#(a(a(x0)),x3) p#(a(a(x0)),p(x1,p(a(x2),x3))) = x3 + 2 >= x3 + 1 = p#(a(a(b(x1))),p(a(a(x0)),x3)) p#(a(a(x0)),p(x1,p(a(x2),x3))) = x3 + 2 >= x3 + 2 = p#(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) p(a(a(x0)),p(x1,p(a(x2),x3))) = x3 + 3 >= x3 + 3 = p(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) problem: DPs: p#(a(a(x0)),p(x1,p(a(x2),x3))) -> p#(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) TRS: p(a(a(x0)),p(x1,p(a(x2),x3))) -> p(x2,p(a(a(b(x1))),p(a(a(x0)),x3))) Open