YES Problem: h(x,c(y,z)) -> h(c(s(y),x),z) h(c(s(x),c(s(0()),y)),z) -> h(y,c(s(0()),c(x,z))) Proof: DP Processor: DPs: h#(x,c(y,z)) -> h#(c(s(y),x),z) h#(c(s(x),c(s(0()),y)),z) -> h#(y,c(s(0()),c(x,z))) TRS: h(x,c(y,z)) -> h(c(s(y),x),z) h(c(s(x),c(s(0()),y)),z) -> h(y,c(s(0()),c(x,z))) Usable Rule Processor: DPs: h#(x,c(y,z)) -> h#(c(s(y),x),z) h#(c(s(x),c(s(0()),y)),z) -> h#(y,c(s(0()),c(x,z))) TRS: CDG Processor: DPs: h#(x,c(y,z)) -> h#(c(s(y),x),z) h#(c(s(x),c(s(0()),y)),z) -> h#(y,c(s(0()),c(x,z))) TRS: graph: h#(c(s(x),c(s(0()),y)),z) -> h#(y,c(s(0()),c(x,z))) -> h#(x,c(y,z)) -> h#(c(s(y),x),z) h#(x,c(y,z)) -> h#(c(s(y),x),z) -> h#(x,c(y,z)) -> h#(c(s(y),x),z) Restore Modifier: DPs: h#(x,c(y,z)) -> h#(c(s(y),x),z) h#(c(s(x),c(s(0()),y)),z) -> h#(y,c(s(0()),c(x,z))) TRS: h(x,c(y,z)) -> h(c(s(y),x),z) h(c(s(x),c(s(0()),y)),z) -> h(y,c(s(0()),c(x,z))) SCC Processor: #sccs: 1 #rules: 1 #arcs: 2/4 DPs: h#(x,c(y,z)) -> h#(c(s(y),x),z) TRS: h(x,c(y,z)) -> h(c(s(y),x),z) h(c(s(x),c(s(0()),y)),z) -> h(y,c(s(0()),c(x,z))) Matrix Interpretation Processor: dimension: 1 interpretation: [h#](x0, x1) = x1, [0] = 1, [s](x0) = x0, [h](x0, x1) = 0, [c](x0, x1) = x0 + x1 + 1 orientation: h#(x,c(y,z)) = y + z + 1 >= z = h#(c(s(y),x),z) h(x,c(y,z)) = 0 >= 0 = h(c(s(y),x),z) h(c(s(x),c(s(0()),y)),z) = 0 >= 0 = h(y,c(s(0()),c(x,z))) problem: DPs: TRS: h(x,c(y,z)) -> h(c(s(y),x),z) h(c(s(x),c(s(0()),y)),z) -> h(y,c(s(0()),c(x,z))) Qed