YES Problem: not(not(x)) -> x not(or(x,y)) -> and(not(x),not(y)) not(and(x,y)) -> or(not(x),not(y)) and(x,or(y,z)) -> or(and(x,y),and(x,z)) and(or(y,z),x) -> or(and(x,y),and(x,z)) Proof: DP Processor: DPs: not#(or(x,y)) -> not#(y) not#(or(x,y)) -> not#(x) not#(or(x,y)) -> and#(not(x),not(y)) not#(and(x,y)) -> not#(y) not#(and(x,y)) -> not#(x) and#(x,or(y,z)) -> and#(x,z) and#(x,or(y,z)) -> and#(x,y) and#(or(y,z),x) -> and#(x,z) and#(or(y,z),x) -> and#(x,y) TRS: not(not(x)) -> x not(or(x,y)) -> and(not(x),not(y)) not(and(x,y)) -> or(not(x),not(y)) and(x,or(y,z)) -> or(and(x,y),and(x,z)) and(or(y,z),x) -> or(and(x,y),and(x,z)) EDG Processor: DPs: not#(or(x,y)) -> not#(y) not#(or(x,y)) -> not#(x) not#(or(x,y)) -> and#(not(x),not(y)) not#(and(x,y)) -> not#(y) not#(and(x,y)) -> not#(x) and#(x,or(y,z)) -> and#(x,z) and#(x,or(y,z)) -> and#(x,y) and#(or(y,z),x) -> and#(x,z) and#(or(y,z),x) -> and#(x,y) TRS: not(not(x)) -> x not(or(x,y)) -> and(not(x),not(y)) not(and(x,y)) -> or(not(x),not(y)) and(x,or(y,z)) -> or(and(x,y),and(x,z)) and(or(y,z),x) -> or(and(x,y),and(x,z)) graph: and#(or(y,z),x) -> and#(x,z) -> and#(x,or(y,z)) -> and#(x,z) and#(or(y,z),x) -> and#(x,z) -> and#(x,or(y,z)) -> and#(x,y) and#(or(y,z),x) -> and#(x,z) -> and#(or(y,z),x) -> and#(x,z) and#(or(y,z),x) -> and#(x,z) -> and#(or(y,z),x) -> and#(x,y) and#(or(y,z),x) -> and#(x,y) -> and#(x,or(y,z)) -> and#(x,z) and#(or(y,z),x) -> and#(x,y) -> and#(x,or(y,z)) -> and#(x,y) and#(or(y,z),x) -> and#(x,y) -> and#(or(y,z),x) -> and#(x,z) and#(or(y,z),x) -> and#(x,y) -> and#(or(y,z),x) -> and#(x,y) and#(x,or(y,z)) -> and#(x,z) -> and#(x,or(y,z)) -> and#(x,z) and#(x,or(y,z)) -> and#(x,z) -> and#(x,or(y,z)) -> and#(x,y) and#(x,or(y,z)) -> and#(x,z) -> and#(or(y,z),x) -> and#(x,z) and#(x,or(y,z)) -> and#(x,z) -> and#(or(y,z),x) -> and#(x,y) and#(x,or(y,z)) -> and#(x,y) -> and#(x,or(y,z)) -> and#(x,z) and#(x,or(y,z)) -> and#(x,y) -> and#(x,or(y,z)) -> and#(x,y) and#(x,or(y,z)) -> and#(x,y) -> and#(or(y,z),x) -> and#(x,z) and#(x,or(y,z)) -> and#(x,y) -> and#(or(y,z),x) -> and#(x,y) not#(and(x,y)) -> not#(y) -> not#(or(x,y)) -> not#(y) not#(and(x,y)) -> not#(y) -> not#(or(x,y)) -> not#(x) not#(and(x,y)) -> not#(y) -> not#(or(x,y)) -> and#(not(x),not(y)) not#(and(x,y)) -> not#(y) -> not#(and(x,y)) -> not#(y) not#(and(x,y)) -> not#(y) -> not#(and(x,y)) -> not#(x) not#(and(x,y)) -> not#(x) -> not#(or(x,y)) -> not#(y) not#(and(x,y)) -> not#(x) -> not#(or(x,y)) -> not#(x) not#(and(x,y)) -> not#(x) -> not#(or(x,y)) -> and#(not(x),not(y)) not#(and(x,y)) -> not#(x) -> not#(and(x,y)) -> not#(y) not#(and(x,y)) -> not#(x) -> not#(and(x,y)) -> not#(x) not#(or(x,y)) -> and#(not(x),not(y)) -> and#(x,or(y,z)) -> and#(x,z) not#(or(x,y)) -> and#(not(x),not(y)) -> and#(x,or(y,z)) -> and#(x,y) not#(or(x,y)) -> and#(not(x),not(y)) -> and#(or(y,z),x) -> and#(x,z) not#(or(x,y)) -> and#(not(x),not(y)) -> and#(or(y,z),x) -> and#(x,y) not#(or(x,y)) -> not#(y) -> not#(or(x,y)) -> not#(y) not#(or(x,y)) -> not#(y) -> not#(or(x,y)) -> not#(x) not#(or(x,y)) -> not#(y) -> not#(or(x,y)) -> and#(not(x),not(y)) not#(or(x,y)) -> not#(y) -> not#(and(x,y)) -> not#(y) not#(or(x,y)) -> not#(y) -> not#(and(x,y)) -> not#(x) not#(or(x,y)) -> not#(x) -> not#(or(x,y)) -> not#(y) not#(or(x,y)) -> not#(x) -> not#(or(x,y)) -> not#(x) not#(or(x,y)) -> not#(x) -> not#(or(x,y)) -> and#(not(x),not(y)) not#(or(x,y)) -> not#(x) -> not#(and(x,y)) -> not#(y) not#(or(x,y)) -> not#(x) -> not#(and(x,y)) -> not#(x) SCC Processor: #sccs: 2 #rules: 8 #arcs: 40/81 DPs: not#(and(x,y)) -> not#(y) not#(and(x,y)) -> not#(x) not#(or(x,y)) -> not#(x) not#(or(x,y)) -> not#(y) TRS: not(not(x)) -> x not(or(x,y)) -> and(not(x),not(y)) not(and(x,y)) -> or(not(x),not(y)) and(x,or(y,z)) -> or(and(x,y),and(x,z)) and(or(y,z),x) -> or(and(x,y),and(x,z)) Subterm Criterion Processor: simple projection: pi(not#) = 0 problem: DPs: TRS: not(not(x)) -> x not(or(x,y)) -> and(not(x),not(y)) not(and(x,y)) -> or(not(x),not(y)) and(x,or(y,z)) -> or(and(x,y),and(x,z)) and(or(y,z),x) -> or(and(x,y),and(x,z)) Qed DPs: and#(or(y,z),x) -> and#(x,z) and#(or(y,z),x) -> and#(x,y) and#(x,or(y,z)) -> and#(x,y) and#(x,or(y,z)) -> and#(x,z) TRS: not(not(x)) -> x not(or(x,y)) -> and(not(x),not(y)) not(and(x,y)) -> or(not(x),not(y)) and(x,or(y,z)) -> or(and(x,y),and(x,z)) and(or(y,z),x) -> or(and(x,y),and(x,z)) Usable Rule Processor: DPs: and#(or(y,z),x) -> and#(x,z) and#(or(y,z),x) -> and#(x,y) and#(x,or(y,z)) -> and#(x,y) and#(x,or(y,z)) -> and#(x,z) TRS: Bounds Processor: bound: 1 enrichment: match-dp automaton: final states: {16} transitions: and{#,0}(13,13) -> 14* and{#,0}(14,14) -> 14* and{#,0}(15,15) -> 16* and{#,0}(13,14) -> 14* and{#,0}(14,13) -> 14* or0(13,13) -> 13* or0(14,14) -> 13* or0(13,14) -> 13* or0(14,13) -> 13* and{#,1}(13,13) -> 14* and{#,1}(14,14) -> 14* and{#,1}(15,13) -> 16* and{#,1}(13,14) -> 14* and{#,1}(14,13) -> 14* and{#,1}(15,14) -> 16* 13 -> 15* 14 -> 15* problem: DPs: and#(or(y,z),x) -> and#(x,z) and#(or(y,z),x) -> and#(x,y) and#(x,or(y,z)) -> and#(x,y) TRS: Restore Modifier: DPs: and#(or(y,z),x) -> and#(x,z) and#(or(y,z),x) -> and#(x,y) and#(x,or(y,z)) -> and#(x,y) TRS: not(not(x)) -> x not(or(x,y)) -> and(not(x),not(y)) not(and(x,y)) -> or(not(x),not(y)) and(x,or(y,z)) -> or(and(x,y),and(x,z)) and(or(y,z),x) -> or(and(x,y),and(x,z)) Usable Rule Processor: DPs: and#(or(y,z),x) -> and#(x,z) and#(or(y,z),x) -> and#(x,y) and#(x,or(y,z)) -> and#(x,y) TRS: Bounds Processor: bound: 1 enrichment: match-dp automaton: final states: {8} transitions: and{#,0}(5,5) -> 6* and{#,0}(6,6) -> 6* and{#,0}(7,7) -> 8* and{#,0}(5,6) -> 6* and{#,0}(6,5) -> 6* or0(5,5) -> 5* or0(6,6) -> 5* or0(5,6) -> 5* or0(6,5) -> 5* and{#,1}(5,5) -> 6* and{#,1}(6,6) -> 6* and{#,1}(7,5) -> 8* and{#,1}(5,6) -> 6* and{#,1}(6,5) -> 6* and{#,1}(7,6) -> 8* 5 -> 7* 6 -> 7* problem: DPs: and#(or(y,z),x) -> and#(x,z) and#(x,or(y,z)) -> and#(x,y) TRS: Restore Modifier: DPs: and#(or(y,z),x) -> and#(x,z) and#(x,or(y,z)) -> and#(x,y) TRS: not(not(x)) -> x not(or(x,y)) -> and(not(x),not(y)) not(and(x,y)) -> or(not(x),not(y)) and(x,or(y,z)) -> or(and(x,y),and(x,z)) and(or(y,z),x) -> or(and(x,y),and(x,z)) Usable Rule Processor: DPs: and#(or(y,z),x) -> and#(x,z) and#(x,or(y,z)) -> and#(x,y) TRS: Bounds Processor: bound: 1 enrichment: match-dp automaton: final states: {8} transitions: and{#,0}(5,5) -> 6* and{#,0}(6,6) -> 6* and{#,0}(7,7) -> 8* and{#,0}(5,6) -> 6* and{#,0}(6,5) -> 6* or0(5,5) -> 5* or0(6,6) -> 5* or0(5,6) -> 5* or0(6,5) -> 5* and{#,1}(5,5) -> 6* and{#,1}(6,6) -> 6* and{#,1}(7,5) -> 8* and{#,1}(5,6) -> 6* and{#,1}(6,5) -> 6* and{#,1}(7,6) -> 8* 5 -> 7* 6 -> 7* problem: DPs: and#(or(y,z),x) -> and#(x,z) TRS: Restore Modifier: DPs: and#(or(y,z),x) -> and#(x,z) TRS: not(not(x)) -> x not(or(x,y)) -> and(not(x),not(y)) not(and(x,y)) -> or(not(x),not(y)) and(x,or(y,z)) -> or(and(x,y),and(x,z)) and(or(y,z),x) -> or(and(x,y),and(x,z)) Usable Rule Processor: DPs: and#(or(y,z),x) -> and#(x,z) TRS: Bounds Processor: bound: 1 enrichment: match-dp automaton: final states: {2} transitions: and{#,0}(1,1) -> 2* or0(1,1) -> 1* and{#,1}(1,1) -> 2* problem: DPs: TRS: Qed