YES Time: 0.034999 TRS: {+(0(), y) -> y, +(s x, y) -> +(x, s y), +(s x, y) -> s +(x, y)} DP: DP: {+#(s x, y) -> +#(x, y), +#(s x, y) -> +#(x, s y)} TRS: {+(0(), y) -> y, +(s x, y) -> +(x, s y), +(s x, y) -> s +(x, y)} EDG: {(+#(s x, y) -> +#(x, y), +#(s x, y) -> +#(x, s y)) (+#(s x, y) -> +#(x, y), +#(s x, y) -> +#(x, y)) (+#(s x, y) -> +#(x, s y), +#(s x, y) -> +#(x, y)) (+#(s x, y) -> +#(x, s y), +#(s x, y) -> +#(x, s y))} STATUS: arrows: 0.000000 SCCS (1): Scc: {+#(s x, y) -> +#(x, y), +#(s x, y) -> +#(x, s y)} SCC (2): Strict: {+#(s x, y) -> +#(x, y), +#(s x, y) -> +#(x, s y)} Weak: {+(0(), y) -> y, +(s x, y) -> +(x, s y), +(s x, y) -> s +(x, y)} POLY: Mode: weak, max_in=1, output_bits=-1, dnum=1, ur=true Interpretation: [+](x0, x1) = x0 + x1 + 1, [s](x0) = x0 + 1, [0] = 1, [+#](x0, x1) = x0 + x1 Strict: +#(s x, y) -> +#(x, s y) 1 + 1y + 1x >= 1 + 1y + 1x +#(s x, y) -> +#(x, y) 1 + 1y + 1x >= 0 + 1y + 1x Weak: +(s x, y) -> s +(x, y) 2 + 1y + 1x >= 2 + 1y + 1x +(s x, y) -> +(x, s y) 2 + 1y + 1x >= 2 + 1y + 1x +(0(), y) -> y 2 + 1y >= 1y SCCS (1): Scc: {+#(s x, y) -> +#(x, s y)} SCC (1): Strict: {+#(s x, y) -> +#(x, s y)} Weak: {+(0(), y) -> y, +(s x, y) -> +(x, s y), +(s x, y) -> s +(x, y)} POLY: Mode: weak, max_in=1, output_bits=-1, dnum=1, ur=true Interpretation: [+](x0, x1) = 0, [s](x0) = x0 + 1, [0] = 0, [+#](x0, x1) = x0 Strict: +#(s x, y) -> +#(x, s y) 1 + 0y + 1x >= 0 + 0y + 1x Weak: +(s x, y) -> s +(x, y) 0 + 0y + 0x >= 1 + 0y + 0x +(s x, y) -> +(x, s y) 0 + 0y + 0x >= 0 + 0y + 0x +(0(), y) -> y 0 + 0y >= 1y Qed