MAYBE Time: 0.000863 TRS: {p(a x0, p(b a x1, x2)) -> p(x1, p(a b a x1, x2)), a b a x0 -> b a b x0} DP: DP: {p#(a x0, p(b a x1, x2)) -> p#(x1, p(a b a x1, x2)), p#(a x0, p(b a x1, x2)) -> p#(a b a x1, x2), p#(a x0, p(b a x1, x2)) -> a# b a x1, a# b a x0 -> a# b x0} TRS: {p(a x0, p(b a x1, x2)) -> p(x1, p(a b a x1, x2)), a b a x0 -> b a b x0} UR: {p(a x0, p(b a x1, x2)) -> p(x1, p(a b a x1, x2)), a b a x0 -> b a b x0, c(x, y) -> x, c(x, y) -> y} EDG: {(p#(a x0, p(b a x1, x2)) -> p#(a b a x1, x2), p#(a x0, p(b a x1, x2)) -> a# b a x1) (p#(a x0, p(b a x1, x2)) -> p#(a b a x1, x2), p#(a x0, p(b a x1, x2)) -> p#(a b a x1, x2)) (p#(a x0, p(b a x1, x2)) -> p#(a b a x1, x2), p#(a x0, p(b a x1, x2)) -> p#(x1, p(a b a x1, x2))) (p#(a x0, p(b a x1, x2)) -> p#(x1, p(a b a x1, x2)), p#(a x0, p(b a x1, x2)) -> a# b a x1) (p#(a x0, p(b a x1, x2)) -> p#(x1, p(a b a x1, x2)), p#(a x0, p(b a x1, x2)) -> p#(a b a x1, x2)) (p#(a x0, p(b a x1, x2)) -> p#(x1, p(a b a x1, x2)), p#(a x0, p(b a x1, x2)) -> p#(x1, p(a b a x1, x2))) (a# b a x0 -> a# b x0, a# b a x0 -> a# b x0) (p#(a x0, p(b a x1, x2)) -> a# b a x1, a# b a x0 -> a# b x0)} STATUS: arrows: 0.500000 SCCS (2): Scc: {p#(a x0, p(b a x1, x2)) -> p#(x1, p(a b a x1, x2)), p#(a x0, p(b a x1, x2)) -> p#(a b a x1, x2)} Scc: {a# b a x0 -> a# b x0} SCC (2): Strict: {p#(a x0, p(b a x1, x2)) -> p#(x1, p(a b a x1, x2)), p#(a x0, p(b a x1, x2)) -> p#(a b a x1, x2)} Weak: {p(a x0, p(b a x1, x2)) -> p(x1, p(a b a x1, x2)), a b a x0 -> b a b x0} Open SCC (1): Strict: {a# b a x0 -> a# b x0} Weak: {p(a x0, p(b a x1, x2)) -> p(x1, p(a b a x1, x2)), a b a x0 -> b a b x0} Open