MAYBE Time: 0.001523 TRS: { f 0() -> true(), f 1() -> false(), f s x -> f x, if(true(), x, y) -> x, if(false(), x, y) -> y, g(x, c y) -> g(x, g(s c y, y)), g(s x, s y) -> if(f x, s x, s y)} DP: DP: { f# s x -> f# x, g#(x, c y) -> g#(x, g(s c y, y)), g#(x, c y) -> g#(s c y, y), g#(s x, s y) -> f# x, g#(s x, s y) -> if#(f x, s x, s y)} TRS: { f 0() -> true(), f 1() -> false(), f s x -> f x, if(true(), x, y) -> x, if(false(), x, y) -> y, g(x, c y) -> g(x, g(s c y, y)), g(s x, s y) -> if(f x, s x, s y)} EDG: {(g#(x, c y) -> g#(s c y, y), g#(s x, s y) -> if#(f x, s x, s y)) (g#(x, c y) -> g#(s c y, y), g#(s x, s y) -> f# x) (g#(x, c y) -> g#(s c y, y), g#(x, c y) -> g#(s c y, y)) (g#(x, c y) -> g#(s c y, y), g#(x, c y) -> g#(x, g(s c y, y))) (f# s x -> f# x, f# s x -> f# x) (g#(s x, s y) -> f# x, f# s x -> f# x) (g#(x, c y) -> g#(x, g(s c y, y)), g#(x, c y) -> g#(x, g(s c y, y))) (g#(x, c y) -> g#(x, g(s c y, y)), g#(x, c y) -> g#(s c y, y)) (g#(x, c y) -> g#(x, g(s c y, y)), g#(s x, s y) -> f# x) (g#(x, c y) -> g#(x, g(s c y, y)), g#(s x, s y) -> if#(f x, s x, s y))} STATUS: arrows: 0.600000 SCCS (2): Scc: {g#(x, c y) -> g#(x, g(s c y, y)), g#(x, c y) -> g#(s c y, y)} Scc: {f# s x -> f# x} SCC (2): Strict: {g#(x, c y) -> g#(x, g(s c y, y)), g#(x, c y) -> g#(s c y, y)} Weak: { f 0() -> true(), f 1() -> false(), f s x -> f x, if(true(), x, y) -> x, if(false(), x, y) -> y, g(x, c y) -> g(x, g(s c y, y)), g(s x, s y) -> if(f x, s x, s y)} Open SCC (1): Strict: {f# s x -> f# x} Weak: { f 0() -> true(), f 1() -> false(), f s x -> f x, if(true(), x, y) -> x, if(false(), x, y) -> y, g(x, c y) -> g(x, g(s c y, y)), g(s x, s y) -> if(f x, s x, s y)} Open