MAYBE Time: 0.001137 TRS: { a c d x -> c x, u b d d x -> b x, v c x -> b x, v a c x -> u b d x, v a a x -> u v x, w c x -> b x, w a c x -> u b d x, w a a x -> u w x} DP: DP: {v# a c x -> u# b d x, v# a a x -> u# v x, v# a a x -> v# x, w# a c x -> u# b d x, w# a a x -> u# w x, w# a a x -> w# x} TRS: { a c d x -> c x, u b d d x -> b x, v c x -> b x, v a c x -> u b d x, v a a x -> u v x, w c x -> b x, w a c x -> u b d x, w a a x -> u w x} EDG: {(w# a a x -> w# x, w# a a x -> w# x) (w# a a x -> w# x, w# a a x -> u# w x) (w# a a x -> w# x, w# a c x -> u# b d x) (v# a a x -> v# x, v# a c x -> u# b d x) (v# a a x -> v# x, v# a a x -> u# v x) (v# a a x -> v# x, v# a a x -> v# x)} STATUS: arrows: 0.833333 SCCS (2): Scc: {w# a a x -> w# x} Scc: {v# a a x -> v# x} SCC (1): Strict: {w# a a x -> w# x} Weak: { a c d x -> c x, u b d d x -> b x, v c x -> b x, v a c x -> u b d x, v a a x -> u v x, w c x -> b x, w a c x -> u b d x, w a a x -> u w x} Open SCC (1): Strict: {v# a a x -> v# x} Weak: { a c d x -> c x, u b d d x -> b x, v c x -> b x, v a c x -> u b d x, v a a x -> u v x, w c x -> b x, w a c x -> u b d x, w a a x -> u w x} Open